Post by GI Jho on Dec 14, 2011 23:54:10 GMT -5
Name: Ferrum Magnus (aka Destructor MK. I)
Height: 100 meters
Mass: 90,000 tons
Alignment: Lawful Neutral/ Lawful Evil
Living quarters: Large and roomy, with numerous gadgets lining to walls for the mech to exmaine itself with, and possibly give itself upgrades if Sejanus allows it. Of course, this is all done in order to perfect him for combat....
Description: A bizarre mechanical weapon, Ferrum Magnus' body type appears to be based more off of a barrel than anything else. With his squat body, short but powerful legs, and seemingly oversized arms, the mech is certainly a unique sight to behold. Sightly above the middle of his body rests a bright red eye. He has no identifiable head, and has no pilot; the mech seems to run on autopilot, and thus can be considered sentient. On each side of his body are two oversized arms, each one, instead of a hand, ending with humongous steel spheres studded with spikes. These balls have chains that are hidden inside the mech's arms, and can be extended at will to use like a flail or fire out quickly to stun an opponent. Below the eye sits a pair of humongous teeth, which hide his ultimate weapon: the Olympus Breaker cannon. On his shoulders rest two large turrets, that can rotate 360 degrees and can also shoot upwards. His back has a single large rocket, which can be used to give him a boost to higher vantage point (the thrust is not, however, strong enough for him to stay airborne). While his legs are short, they are equipped with hydraulics to allow the mech to hop.
EDIT: Extensive damage caused by Ferrum's battle with Heavyclaws has modified Ferrum's appearence slightly, and given him upgrades to his weapons. A massive, slightly curved blade (think Kratos' blades) sticks out where a flail once did. The blade can be shot out via a chain mechanism in Ferrum's arm. He can still swing the sword around like a flail, akin to his old hand. He has a massive metal shield hidden in his arms that can extend to protect him from damage.
Personality: He does not have much of a personality, though from has been observed in matches, he enjoys causing destruction and mayhem, but has a bit of a soft spot when it comes to allies. Ferrum Magnus' fighting style revolves around marching towards his opponent and smashing them with brutal efficiency. if not possible, he will assault them from a distance.
Quote: "If destruction's the name of the game, I must play it quite well."
History: A mech created by a race of aliens known as the Sheekhs, this machine was offered to the UCA as a prototype and was to be tested amongst the other Kaiju-sized monsters. The UCA happily obliged to this request and plans to use the dormant titan soon. However, this prototypal machine actually serves a far more sinister purpose than to simply be tested- once the prototype is perfected, more Destructor units will be produced and used to conquer the entirety of the galaxy. Of course, this knowledge was not told to the UCA- they are perfectly happy with letting the mech beat the living hell out of everything in its path.
Attacks:
- Iron Fist: Ferrum will strike his opponent with his gigantic fist.
- Blade fist: Ferrum's off-hand now wields a threatening curved blade, which can be thrust like a spear or swung like a sword.
- Scourge of Steel: Ferrum will extend his ball fists and flail them about, the force of their impact easily able to knock a foe down.
*NOTE: Despite missing a fist, he can still use his hands like flails.
- Rocket Punch: Ferrum will launch his fist straight towards his opponent at a fast speed, attempting to stun his foe.
*NOTE: This attack is slightly modified now. His off-hand's fist is now a massive sword which can be fired out like his old fist.
- Olympus Breaker: Opening the large mouth-like panel on his chest, Ferrum will fire his Olympus Breaker Cannon, which can easily blow his opponent several meters away and rip through obstacles. Limited 2 uses.
- Missiles: Ferrum's old ballistic missiles have been upgraded for a variety of different projectiles. While he still has his old ballistic missiles, he can now use:
- Cryogenic missiles (missiles create a blanket of sub-zero temperatures, freezing targets)
- plasma missiles (unleashes a close-ranged explosion of plasma, showering all targets with a superheated gel)
- flashbang missiles (unleashes a flash of light that can stun foes)
- Eye laser: Ferrum's eye has been given an upgrade in power. Now, the eye botl has been upgraded to a powerful laser beam that can easily carve a path through multiple layers of metal.
- Meteor Strike: While up in the sky, Ferrum will drop rapidly, attempting to crush his foes below.
Powers:
- Prototype Breaker Armor: Ferrum's armor is specially crafted to resist Concussive force, making explosions and blunt trauma far less effective than they otherwise would be.
- Jump Jet: Ferrum can use the jet on his back to give him a short boost in the air.
- Hydraulic legs: Ferrum's legs have specially built hydraulics, allowing him to jump a good distance into the sky despite his bulk. His jump jet increases the height and duration of this "hop". They also give his legs a powerful kick attack if he is downed.
- Breaker Shield: Ferrum can withdraw his fists and create a shield made of a solid steel and titanium alloy on that arm, which will protect him from projectiles.
Weakness: Relatively weak to the cold, and, due to his bulk, has numerous, easily exploited blind spots.
Theme: Bane Theme Suite [part 2]
Height: 100 meters
Mass: 90,000 tons
Alignment: Lawful Neutral/ Lawful Evil
Living quarters: Large and roomy, with numerous gadgets lining to walls for the mech to exmaine itself with, and possibly give itself upgrades if Sejanus allows it. Of course, this is all done in order to perfect him for combat....
Description: A bizarre mechanical weapon, Ferrum Magnus' body type appears to be based more off of a barrel than anything else. With his squat body, short but powerful legs, and seemingly oversized arms, the mech is certainly a unique sight to behold. Sightly above the middle of his body rests a bright red eye. He has no identifiable head, and has no pilot; the mech seems to run on autopilot, and thus can be considered sentient. On each side of his body are two oversized arms, each one, instead of a hand, ending with humongous steel spheres studded with spikes. These balls have chains that are hidden inside the mech's arms, and can be extended at will to use like a flail or fire out quickly to stun an opponent. Below the eye sits a pair of humongous teeth, which hide his ultimate weapon: the Olympus Breaker cannon. On his shoulders rest two large turrets, that can rotate 360 degrees and can also shoot upwards. His back has a single large rocket, which can be used to give him a boost to higher vantage point (the thrust is not, however, strong enough for him to stay airborne). While his legs are short, they are equipped with hydraulics to allow the mech to hop.
EDIT: Extensive damage caused by Ferrum's battle with Heavyclaws has modified Ferrum's appearence slightly, and given him upgrades to his weapons. A massive, slightly curved blade (think Kratos' blades) sticks out where a flail once did. The blade can be shot out via a chain mechanism in Ferrum's arm. He can still swing the sword around like a flail, akin to his old hand. He has a massive metal shield hidden in his arms that can extend to protect him from damage.
Personality: He does not have much of a personality, though from has been observed in matches, he enjoys causing destruction and mayhem, but has a bit of a soft spot when it comes to allies. Ferrum Magnus' fighting style revolves around marching towards his opponent and smashing them with brutal efficiency. if not possible, he will assault them from a distance.
Quote: "If destruction's the name of the game, I must play it quite well."
History: A mech created by a race of aliens known as the Sheekhs, this machine was offered to the UCA as a prototype and was to be tested amongst the other Kaiju-sized monsters. The UCA happily obliged to this request and plans to use the dormant titan soon. However, this prototypal machine actually serves a far more sinister purpose than to simply be tested- once the prototype is perfected, more Destructor units will be produced and used to conquer the entirety of the galaxy. Of course, this knowledge was not told to the UCA- they are perfectly happy with letting the mech beat the living hell out of everything in its path.
Attacks:
- Iron Fist: Ferrum will strike his opponent with his gigantic fist.
- Blade fist: Ferrum's off-hand now wields a threatening curved blade, which can be thrust like a spear or swung like a sword.
- Scourge of Steel: Ferrum will extend his ball fists and flail them about, the force of their impact easily able to knock a foe down.
*NOTE: Despite missing a fist, he can still use his hands like flails.
- Rocket Punch: Ferrum will launch his fist straight towards his opponent at a fast speed, attempting to stun his foe.
*NOTE: This attack is slightly modified now. His off-hand's fist is now a massive sword which can be fired out like his old fist.
- Olympus Breaker: Opening the large mouth-like panel on his chest, Ferrum will fire his Olympus Breaker Cannon, which can easily blow his opponent several meters away and rip through obstacles. Limited 2 uses.
- Missiles: Ferrum's old ballistic missiles have been upgraded for a variety of different projectiles. While he still has his old ballistic missiles, he can now use:
- Cryogenic missiles (missiles create a blanket of sub-zero temperatures, freezing targets)
- plasma missiles (unleashes a close-ranged explosion of plasma, showering all targets with a superheated gel)
- flashbang missiles (unleashes a flash of light that can stun foes)
- Eye laser: Ferrum's eye has been given an upgrade in power. Now, the eye botl has been upgraded to a powerful laser beam that can easily carve a path through multiple layers of metal.
- Meteor Strike: While up in the sky, Ferrum will drop rapidly, attempting to crush his foes below.
Powers:
- Prototype Breaker Armor: Ferrum's armor is specially crafted to resist Concussive force, making explosions and blunt trauma far less effective than they otherwise would be.
- Jump Jet: Ferrum can use the jet on his back to give him a short boost in the air.
- Hydraulic legs: Ferrum's legs have specially built hydraulics, allowing him to jump a good distance into the sky despite his bulk. His jump jet increases the height and duration of this "hop". They also give his legs a powerful kick attack if he is downed.
- Breaker Shield: Ferrum can withdraw his fists and create a shield made of a solid steel and titanium alloy on that arm, which will protect him from projectiles.
Weakness: Relatively weak to the cold, and, due to his bulk, has numerous, easily exploited blind spots.
Theme: Bane Theme Suite [part 2]