Post by Blerhwave on Sept 24, 2012 20:18:36 GMT -5
Name: Rositro
{Roh-sit-troh}
Height: about 85 meters.
Mass: around 66,000 tons
^ by EliteKaiju .
~ colors are dark gray under grayish silver.
Description: Rositro is an enforcement mech built by an alien civilization for offense and defense, on a planet where civilizations are almost tribes. There are big cities and fortresses for each civilization, not like tribal huts and stuff. Rositro was built by a civilization for defense outside the city, inside along with military machinery (tanks, minor mechs), and for the occasional mission outside city limits. The UCA noticed the mech's proficiency and claimed it for their collection, possibly leading Rositro's appointed civilization to their doom without their greatest defense...
Personality: Cold; very cold. Rositro has no personality, only obeys conveyed orders and carries them out to a 'T'. His dispatchment of enemies, mechanical and organic alike, is impressive, and he gores without any remorse to fall back on. Displays some sort of intelligence, able to interact with kaiju in the hub. Able to scan something and gain information on it from either its vast databank or by hacking into a network to gain the information. Finally, Rositro communicates with emoticons, such as "", "", etc. They are displayed against the visor of the head, lighting up against the visor that is otherwise dark. They're placed vertically, instead of horizontally like this- ""
Attacks:
Claws: Rositro's claws are made of an alloy able to pierce a number of alloys and armors/exoskeletons. The left blades are curved (as you can see in the pic), and the right set's are more straightened.
Fusion Cannon: Looks something like the Riot Cannon from Transformers: Fall of Cybertron, the right forearm morphs/transforms in a similar manner to how the Transformers transform in the Michael Bay movies (moving around parts to transform into the cannon). Combines energies in a single, thick shot that when they impact with a surface, they fuse with very volatile results. There is a large, damaging explosion.
Remote "Funnels": The rectangles along the left forearm as well as the ones on the hips detach and are controlled with a signal emitted from Rositro. They charge inside and fire off beams of plasma that, when attacked at once, can be very painful. They can also attach to a surface and charge plasma to deliver painful burns to the surface of an enemy, or while mounted on a surface (this feature tends to be used on mechs), smaller spherical explosives are deposited inside to explode from within, powerfully damaging a mech's limb. It's not that these mines are powerful, it's just that they are just strong enough to do damage, but their position (against the internal structure of a limb) makes the small explosion(s) so effective.
note: does not disable limbs or anything, just causes a decent category of damage because of where they are put and explode against, and might lead to occasional malfunction for a couple of seconds.
Triple Missile Shot: The left forearm transforms in a similar manner as the Fusion Cannon, except it morphs into a missile launcher with 3 missiles arranged with 2 on the bottom and 1 on the top. There are no reloads for the missile launcher, once they're fired that's it; Rositro launches one at a time, to give you an idea of how strong they are and how much damage they do, that they're not like multi-missile launchers that shoot basic missiles with strength in numbers. The missiles have red blunt tips and a silver body whose exterior looks weathered and chipped, and explode to throw shrapnel and create a searing radius of detonation. Explodes with a strong force that can throw away armor or flesh.
Charged Ram: Rositro charges his boosters for seconds before deploying for a powered shoulder ram. Knocks kaiju back 150-200+ meters.
Melee: Self-explanatory.
Don't Tase Me Bro!: The right set of blades, the more straightened ones, can be launched (attached to a coiled filament-wire) to embed in a surface and deliver a powerful electrocution. Causes great muscle convulsion and speeds up the heart's beat. Leaves target stunned for a few seconds after the initial shock. The electricity causes a sort of radio frequency that effects mechs, to make the ones even with protective insulation go on the fritz for seconds, but the protective insulation still makes the shock damage lessened.
Powers:
Dashing: Rositro cannot fly, but dash along the ground or 50-75 meters off the ground at a maximum speed of Mach 1.5/2.
Armor: To compliment his speediness and maneuverability, Rositro was outfitted with armor that does not sacrifice defense for speed. It's as dense and protective as thick, lumbering armor.
Living Quarters:[/color] A hangar.
Healing/Regenerative Means: Hangar repairs.
Theme Song: Gears of War.
{Roh-sit-troh}
Height: about 85 meters.
Mass: around 66,000 tons
^ by EliteKaiju .
~ colors are dark gray under grayish silver.
Description: Rositro is an enforcement mech built by an alien civilization for offense and defense, on a planet where civilizations are almost tribes. There are big cities and fortresses for each civilization, not like tribal huts and stuff. Rositro was built by a civilization for defense outside the city, inside along with military machinery (tanks, minor mechs), and for the occasional mission outside city limits. The UCA noticed the mech's proficiency and claimed it for their collection, possibly leading Rositro's appointed civilization to their doom without their greatest defense...
Personality: Cold; very cold. Rositro has no personality, only obeys conveyed orders and carries them out to a 'T'. His dispatchment of enemies, mechanical and organic alike, is impressive, and he gores without any remorse to fall back on. Displays some sort of intelligence, able to interact with kaiju in the hub. Able to scan something and gain information on it from either its vast databank or by hacking into a network to gain the information. Finally, Rositro communicates with emoticons, such as "", "", etc. They are displayed against the visor of the head, lighting up against the visor that is otherwise dark. They're placed vertically, instead of horizontally like this- ""
Attacks:
Claws: Rositro's claws are made of an alloy able to pierce a number of alloys and armors/exoskeletons. The left blades are curved (as you can see in the pic), and the right set's are more straightened.
Fusion Cannon: Looks something like the Riot Cannon from Transformers: Fall of Cybertron, the right forearm morphs/transforms in a similar manner to how the Transformers transform in the Michael Bay movies (moving around parts to transform into the cannon). Combines energies in a single, thick shot that when they impact with a surface, they fuse with very volatile results. There is a large, damaging explosion.
Remote "Funnels": The rectangles along the left forearm as well as the ones on the hips detach and are controlled with a signal emitted from Rositro. They charge inside and fire off beams of plasma that, when attacked at once, can be very painful. They can also attach to a surface and charge plasma to deliver painful burns to the surface of an enemy, or while mounted on a surface (this feature tends to be used on mechs), smaller spherical explosives are deposited inside to explode from within, powerfully damaging a mech's limb. It's not that these mines are powerful, it's just that they are just strong enough to do damage, but their position (against the internal structure of a limb) makes the small explosion(s) so effective.
note: does not disable limbs or anything, just causes a decent category of damage because of where they are put and explode against, and might lead to occasional malfunction for a couple of seconds.
Triple Missile Shot: The left forearm transforms in a similar manner as the Fusion Cannon, except it morphs into a missile launcher with 3 missiles arranged with 2 on the bottom and 1 on the top. There are no reloads for the missile launcher, once they're fired that's it; Rositro launches one at a time, to give you an idea of how strong they are and how much damage they do, that they're not like multi-missile launchers that shoot basic missiles with strength in numbers. The missiles have red blunt tips and a silver body whose exterior looks weathered and chipped, and explode to throw shrapnel and create a searing radius of detonation. Explodes with a strong force that can throw away armor or flesh.
Charged Ram: Rositro charges his boosters for seconds before deploying for a powered shoulder ram. Knocks kaiju back 150-200+ meters.
Melee: Self-explanatory.
Don't Tase Me Bro!: The right set of blades, the more straightened ones, can be launched (attached to a coiled filament-wire) to embed in a surface and deliver a powerful electrocution. Causes great muscle convulsion and speeds up the heart's beat. Leaves target stunned for a few seconds after the initial shock. The electricity causes a sort of radio frequency that effects mechs, to make the ones even with protective insulation go on the fritz for seconds, but the protective insulation still makes the shock damage lessened.
Powers:
Dashing: Rositro cannot fly, but dash along the ground or 50-75 meters off the ground at a maximum speed of Mach 1.5/2.
Armor: To compliment his speediness and maneuverability, Rositro was outfitted with armor that does not sacrifice defense for speed. It's as dense and protective as thick, lumbering armor.
Living Quarters:[/color] A hangar.
Healing/Regenerative Means: Hangar repairs.
Theme Song: Gears of War.