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Post by dragonangel7 on Jun 14, 2012 13:01:15 GMT -5
Icy Fire Ghidorah freezer burn- He unleashes bitter cold, and blazing heat on his opponent.
Dark Thunder Ghidorah shocking spur-prize-using the spur like spikes on his tail, he whacks the enemy while pumping them full of hazardous amounts of electricity.
Milton-Draconic form just role with it-he bites down hard on the opponent, and begins to role (in a ball) while holding on to them, this causes him to flip them over, smash them into the ground, and role over them all at once.
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Post by The Great MM on Jul 29, 2012 23:36:46 GMT -5
Yamatano: FOLD 'EM - A move that I used in his first match and one I can see becoming a common move with him at least once per fight. Jumps onto his opponent, one talon in stomach/chest and the other on the head. Balancing himself with his wings and tail, he prevents the victim from falling while applying pressure to the spine, virtually threatening to fold them in half. Could potentially deal VERY bad, internal damage to the spine and muscles around it.
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Post by Fainis the Sadistic Pansexual on Aug 4, 2012 20:45:12 GMT -5
Suppose it's time to make a proper list, hm?
Drakia: Berserker's Drill- a full-body spin that bores the gnarled claws of ol' Ashy deep into foes. Typically only used in her enraged state.
Ketos: Shark Skin Grind- nasty ol' Kets sadistically drags his balded skin across the face or throat of a foe.
Geyser Launch- the Demon of the Deep uses his watery breathe to propel himself back-first. His stubby back spines will bite into a foe, often raking flesh like a saw.
Quetzar: Blaze of Glory- a voluntary consumption by flames that leaves foes hot and the Sun Warrior not.
Hoop- a tail-in-mouth spin that whirls his spines like saw teeth. Also a flaming variety.
Comet Strike- a reckless dive straight down into the earth while ablaze, foe typically in his grasp.
Inferno Funnel- a massive fire whirl that Quetzar whips up with his own body.
Fenris: Demonic Canon- Fenris holds an object- whether it be a foe, a piece of a foe, or some other object- in her jaws and and looses a hellfire blast, creating an instant cannon of burnt flesh and demon flame.
Hell's Cross- two hellfire beam crossed to create maximum carnage where they meet. A 'beam scissor.'
Pouh-Wung: Frontal Donkey Kick- a leap with both feet raised, delivered a brutal double-footed kick.
The Crotch Lift- exactly what it sounds like.
Headbang Headbutt- Pouh launches himself into a full-body leap and bring his great skull cracking! down into the foe's.
Arctic Barrage- Pouh creates a twister around his tail, arcs it over his head, and unleashed a sub-zero breathe into the whirlwind, generating a rapid spit of frozen 'bullets.'
Flaming Earth- Pouh kicks up a few boulders and shatters them with fiery fists, creating burning hunks of rock that fly towards the foe.
Something in Your Throat- Pouh will make a foe drink a gush of water, and then freeze it in their throat; sometimes forces up the cylindrical piece of ice under the mocking guise of 'helping' them.
Plume: Ten Meter Power Punch- a solar-powered, kaiju-sized variation of the Bruce Lee classic. Solar power can be substituted for any other form of energy he's recently absorbed as well. Size is slightly flexible too. Can be altered into a 'five- or 'fifteen meter power punch.'
The Triple Crest- Plume leaps into the classic 'Superman' pose and slashes foes with a raised back sail and forearm sails, all three charged with solar energy. Solar power can be substituted for any other form of energy he's recently absorbed as well.
Arc: Skewer- Arc pierces the chest/gut of his foe with his hooked blade and hauls them high into the air. Simple, easy, and devastating, just like Arc himself.
Rustred: RR Blitz - Rust' pushed a foe back (harmlessly), plucks a foot from beneath them with a spin and flash of his hook-blade (also harmless), and finally accelerates their tumble with a shot of his blaster (very, very harmful).
Sky Uppercut- a simultaneous upwards punch and blaster shot that sends foes flying with flesh split and charred.
Eat It!- Rust' shoves his blaster into a foe's mouth and looses off a shot straight down their gullet. Typically accompanied by a snide remark.
Do the Twist- Rust' catches incoming limbs/weapons/whatever with his hook blade and then gives it a spin, wrenching flesh and casting aside blades/whatever.
May be more to come with Plume, Rust', and Pouh. And even though he's retired, might as well:
The Sub-Titan: Bear hug, a monstrous embrace that the mole's incredible strength turns deadly. Also comes in the zombie-style 'from beneath the ground' variation.
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Deleted
Deleted Member
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Post by Deleted on Aug 4, 2012 21:13:15 GMT -5
Throwing in my hat again for Thanatos...
Thanatos: Stoorworm's Hunger. A move I made up here, and one that will stick forever. Using his pyrokinetics, Thanatos summons a vast amount of flames like no other. The flames take the vague shape of a dragons head and/or body, and then come down upon an enemy. Sometimes the flames will even pick up a foe before erupting in a absolute fire storm. This attack is all about heat and fire, with a dash of impact. Mostly heat and fire... we saw what it did to Ketos.
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Post by dragonangel7 on Aug 4, 2012 21:33:58 GMT -5
Black dragon-BLOODY NEEDLE- using the blood of his opponent, thousands of razor sharp needles form, and stab into the opponent, mutilating whatever the touch, and sure to overwhealm with pain
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Post by Blerhwave on Aug 5, 2012 15:37:43 GMT -5
With Catylus, I tend to like to use her stretch ability often, even for non-harmful things, like, meeting an enemy in the air (so long as they are low enough) and shtuffs.
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Post by kingcaesar09 on Aug 30, 2013 18:54:33 GMT -5
NECROPOST!
Well, after many battles and new monsters, there are new siggy moves to add. So, for my current roster:
Halion One - Ixion Overhead Spin: Halion spins his mace Ixion in a sweeping, circular motion. When there is only one opponent, he will hook them against the mace's spikes and drag them across the ground, shredding their bodies. For multiple foes, he'll usually hook one and send them flying against the others. - Flame Whip Crack: Wrapping his whips around a foe, Halion suddenly uncurls them, causing his foe to barrel-roll before hitting their head on the ground. - Electrosphere: The robotic anteater conjures his mighty electrokinetic powers to encase his foe(s) in a sphere of electric and gravitic power. While the foe(s) is/are immobile, he hammers them with gravitic hits. - Tongue Slam: The gladiator grabs an enemy by the throat with his silver tongue and lifts them off the ground. With this done, he inverts them and drives their face into the ground, perhaps repeatedly.
Kitamura - Roundhouse/Spinning Heel Kick: Flexing her arms, Kit crouches and spins on a heel, sending her other foot slamming into a foe. Either she will pluck their feet from underneath them by striking the knees, send them cartwheeling down by hitting the head, or fold them into a vertical U-shape by hitting their midsection. - Flaming Palm Strike: The momma bear strikes an enemy's chest with a flaming palm strike, sending them flying back with a chest caved in or warped. - Fire in the Sky: Conjuring her mighty "Ondojutsu", The Martial Master pulls a pocket of hot air from the depths of the earth, which launches her prey in the air, before she attacks them with fiery projectiles. - Flame-Fu!: Big Mama Bear appears to beat up the air with kung fu moves, but, because her arms and feet (and possibly her whole body) is covered in a sheet of flames, flames are sent waving in the air and hitting her foes. - Nothing is safe from the BMB: Kit pounces and pins her opponent to the ground, before she starts mauling them. - Bearhug: Kit wraps her arms around a foe and lifts them off the ground, before she claws at them, while the opposite side of their body is scorched by her body's temperature. - Submachine Punch: After flooring a foe, Kit leans in to clobber them, trapping her foe under her girth. Knees on either side of her opponent, she clenches her fist and makes reeling motions with her arms, repeatedly slamming her fists into a foe's chest with nearly blurring speed. An enemy does not necessarily have to be on the ground for her to do this, but her immense strength often makes it so that they stumble backwards when hit while they are standing. - Shoulder Slam: Kitamura rams with her head lowered and shoulder aligned forth, crushing an enemy against it. She'll either top it off by ramming her enemy against a wall/structure, or hook her head spikes into them and fling them away.
Masser - Concussive Blast: Matsumura uses her favourite laser-based power to blast a foe like a shotgun. - They see me rolling...: Masser rolls on the ground before launching herself in the air and outstretching a hind paw, hammering an enemy with it. Head as well as chest are her likely targets. - Clobbering Spring/Jackhammer: Lifting herself on her tail, Massy clenches both fists and lets herself fall forward to clobber down on a foe. - Fall Upwards: First, Kit's daughter flings an enemy in the air. Cupping a piece of earth with her big arms, Masser surrounds it in red power and launches it up so that it slams into the flying enemy! - Hammers on an anvil: Massy hammers with her fists a skull, a joint or a simple limb on either side. - Shoulder Slam: Just like mommy, Masser hooks an enemy against her shoulder (in her case, her shoulder spikes). - Power Punch: The alien grizzly launches her mecha-fist in an opponent's face or, even worse, open mouth or wound.
Mich - Javelin Throw: The psychic shoots her electro-javelins, sending them into a foe's back. - Clean up: Dr Yamane amasses an army of objects on the ground, before she sends them all flying at an enemy.
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Post by jakethefirespitter on Oct 13, 2013 19:23:28 GMT -5
Alright, time to throw my hat into the ring.
Energy Cage: When he's charged with energy, Jake gets up close to his opponent, using his fire or some pf the energy to defend himself. When within melee range, he wraps his wings around the foe and channels the stolen energy through his wings, claws, mouth, even his tail if he can, and fries whatever he's hitting. Even worse, the energy, if there's enough, can be absorbed right back into his body...and back into his opponent once again.
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Kanzuru
Junior Member
I am the greatest waste of life in the universe!!!
Posts: 64
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Post by Kanzuru on Apr 25, 2014 8:45:49 GMT -5
Tartalus
Trachea Cruncher: Tartalus will knock down his opponent, then walk a certain distance. It will then wait for the adversary to get up, only to be brought down violently by the outstretched arm of Tartalus.
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Post by Vatarian on Jun 4, 2014 16:53:52 GMT -5
Cerataurus gores enemies with her horns or hoses them with her flammable acid and sets them alight.
Also sometimes stabs her stinger into an enemy partway, then drags em' around that way, smashing them into or dropping them onto buildings, rocks, etc.
Nucleaphage bulldozes them into the ground with its armored chest, then hits them point-blank with his limited spiral-beam.
Nucleaphage smacks them/cuts them/chokes them with its tail.
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