Post by GI Jho on Dec 26, 2011 16:14:17 GMT -5
Name: Armageddon (aka The Harbinger of Doom, Envoy of the End)
Height: 155 meters when fully reared; 125 meters when in "prowling stance"
Length: 135 meters when fully reared; 170 meters when in "prowling stance"
Mass: 170,000 tons
Alignment: Chaotic Evil
Living Quarters: Dark, dank, brooding, disturbing- Armageddon's quarters are all of these. The containment chamber is completely overgrown by eldritch tumor-like structures and fleshy substances. It seems to pulsate, and feels warm to the touch, almost akin to human flesh (why his presence has caused this to happen is unknown). Armageddon himself is almost impossible to see, save for his eyes, due to his chamber constantly being filled with an ethereal darkness.
Description:
He lacks the helmet, chest, and thigh plates, however, as they have been destroyed due to his battle with the Horsemen in the brawl. The 'cape' has been destroyed in the battle, allowing his former mane of shadows to show again.
(Credit to CD for the drawing)
History: A beast created at the dawn of time, this eldritch entity rested dormant for eons until he was awoken by a curious group of scientists. The scientists paid dearly, and their civilization, along with numerous others, was wiped out by the monster. Armageddon refers to himself as the “Envoy of the End” and calls himself a “brother” of Asmodeus- despite the creature’s obvious differences. The monster hunted Asmodeus down to the UCA, and allowed himself to be captured in order to bring himself closer to her- in addition to the other kaiju housed here. When the time comes, Armageddon hopes to devour his “sister” and the other kaiju housed in the arena, absorb their powers, and destroy all of existence, making himself the most powerful creature in our, and all, realities.
Quote: “The time has come. You shall soon see what fate has in store for you.”
Personality: Pure, unadulterated evil. Not necessarily boastful, nor overly sadistic, but Armageddon is so cruel and calculated in his plans that one can’t possibly describe him as anything less.
Lately, however, Armageddon has slowly begun to show much more anger and even some frustration at times.
Attacks:
- Ruinous strike: Armageddon will strike his foes with either his forearms or his tail.
- Eldritch Power: Armageddon can cause horrific growths to sprout from his stomach area, shoulders, and face, in order to give himself an advantage in melee combat.
- Jaws of Destruction: Armageddon's bite is his single most dangerous melee attack. With a bite force that can crush through even the toughest of natural armors, and teeth able to peirce even peirce-resilient hide, Armageddon will absorb some of the enemy's life essence, feeding the abomination as well as harming the victim's very existence.
- Oblivion’s wrath: Armageddon’s antlers will spark violently, before he will unleash a beam of shadow energy from his mouth that will send enemies flying, in addition to absorbing some energy and transferring it to the abomination. The beam is now also capable of generating explosions, due to his boost in power.
- Heralding Doom: Armageddon's eye beams have been given a boost in attack power, now glowing an orangish-yellow tint and can easily floor foes. The beams are also able to leave deep burns in his foe's hides.
- Devil's Flare: Armageddon, due to a sudden jump in power, is now able to spit a stream of black fire from his mouth, akin to real flames. This "fire" acts like an acid, eating away at armor and flesh, and is adhesive, meaning it sticks to an opponent for a short while (roughly 1 turn).
- Apocalypse Now: Armageddon’s fist will glow a deep purple, before he’ll slam it forcefully into the ground, causing a giant wave of shadow energy to surround him and send nearby enemies hurtling away.
- Into the Abyss: Armageddon can create a massive Black Hole that engulfs the entire arena, sucking up all combatants for a brief moment, before violently exploding outwards, causing immense concussive damage and causing black magic 'burns'. This attack can and WILL devastate both his foes and the arena, leaving little in its wake. 1 use only.
Powers:
- Levitation: Armageddon can levitate off the ground at will. However, it isn’t a very fast form of transportation overall, and only useful to avoid horizontal attacks.
- You cannot comprehend the power: Armageddon has immense strength, easily capable of lifting a kaiju weighing in excess of 100,000 tons with one hand (Max lifting capacity: around 320,000 tons [though he can knock down opponents much heavier than that with ease]). His muscular limbs are able to propel him forward at incredible speeds (especially when quadruped), and he can leap to astounding heights.
- Eldritch properties: Armageddon is immune to most ailments, including but not limited to venom, paralysis, and disorientation. In addition, his strength cannot be sapped by any way, save for him tiring himself out. He is NOT, however, completely infallible; enough pain at once can cause him to lose concentration (albeit EXTREMELY briefly).
- Regen (disabled for matches): Being of otherworldly origins, Armageddon has nightmarishly efficient regenerative properties, normally able to heal from even just a limb or a stain on the floor.
- Power of the Rift: Armageddon has been gifted with eldritch powers thanks to Sauros' gifts. He can generate black holes that have numerous uses. They can be used to either teleport him a short distance around the arena, absorb projectiles, or suck enemies closer to Armageddon.
- Darkness falls: Whenever Armageddon enters an arena, the sky automatically becomes shrouded by a thunderstorm.
- Fell Pinions: Armageddon's armor had been completely obliterated due to the brawl. However, in exchange, the behemoth managed to absorb Conquest, and gained some of his power. Now, the abomination is able to sprout a pair of hideous wings. They appear similar to a bat's, but are deformed, with musculature and veins visible squirming and writhing along their length. Using his wings, Armageddon is now able to fly, eliminating his former disadvantage to flying opponents.
- Fearless: Being the harbinger of doom had made Armageddon hardened to fear, for the titan trully believes he is unstoppable.
Weakness: Armageddon's fearlessness can lead to him underestimating foes, especially heroes.
Themes: Intro: Minh's Death
Battle: Catastrophe
Height: 155 meters when fully reared; 125 meters when in "prowling stance"
Length: 135 meters when fully reared; 170 meters when in "prowling stance"
Mass: 170,000 tons
Alignment: Chaotic Evil
Living Quarters: Dark, dank, brooding, disturbing- Armageddon's quarters are all of these. The containment chamber is completely overgrown by eldritch tumor-like structures and fleshy substances. It seems to pulsate, and feels warm to the touch, almost akin to human flesh (why his presence has caused this to happen is unknown). Armageddon himself is almost impossible to see, save for his eyes, due to his chamber constantly being filled with an ethereal darkness.
Description:
He lacks the helmet, chest, and thigh plates, however, as they have been destroyed due to his battle with the Horsemen in the brawl. The 'cape' has been destroyed in the battle, allowing his former mane of shadows to show again.
(Credit to CD for the drawing)
History: A beast created at the dawn of time, this eldritch entity rested dormant for eons until he was awoken by a curious group of scientists. The scientists paid dearly, and their civilization, along with numerous others, was wiped out by the monster. Armageddon refers to himself as the “Envoy of the End” and calls himself a “brother” of Asmodeus- despite the creature’s obvious differences. The monster hunted Asmodeus down to the UCA, and allowed himself to be captured in order to bring himself closer to her- in addition to the other kaiju housed here. When the time comes, Armageddon hopes to devour his “sister” and the other kaiju housed in the arena, absorb their powers, and destroy all of existence, making himself the most powerful creature in our, and all, realities.
Quote: “The time has come. You shall soon see what fate has in store for you.”
Personality: Pure, unadulterated evil. Not necessarily boastful, nor overly sadistic, but Armageddon is so cruel and calculated in his plans that one can’t possibly describe him as anything less.
Lately, however, Armageddon has slowly begun to show much more anger and even some frustration at times.
Attacks:
- Ruinous strike: Armageddon will strike his foes with either his forearms or his tail.
- Eldritch Power: Armageddon can cause horrific growths to sprout from his stomach area, shoulders, and face, in order to give himself an advantage in melee combat.
- Jaws of Destruction: Armageddon's bite is his single most dangerous melee attack. With a bite force that can crush through even the toughest of natural armors, and teeth able to peirce even peirce-resilient hide, Armageddon will absorb some of the enemy's life essence, feeding the abomination as well as harming the victim's very existence.
- Oblivion’s wrath: Armageddon’s antlers will spark violently, before he will unleash a beam of shadow energy from his mouth that will send enemies flying, in addition to absorbing some energy and transferring it to the abomination. The beam is now also capable of generating explosions, due to his boost in power.
- Heralding Doom: Armageddon's eye beams have been given a boost in attack power, now glowing an orangish-yellow tint and can easily floor foes. The beams are also able to leave deep burns in his foe's hides.
- Devil's Flare: Armageddon, due to a sudden jump in power, is now able to spit a stream of black fire from his mouth, akin to real flames. This "fire" acts like an acid, eating away at armor and flesh, and is adhesive, meaning it sticks to an opponent for a short while (roughly 1 turn).
- Apocalypse Now: Armageddon’s fist will glow a deep purple, before he’ll slam it forcefully into the ground, causing a giant wave of shadow energy to surround him and send nearby enemies hurtling away.
- Into the Abyss: Armageddon can create a massive Black Hole that engulfs the entire arena, sucking up all combatants for a brief moment, before violently exploding outwards, causing immense concussive damage and causing black magic 'burns'. This attack can and WILL devastate both his foes and the arena, leaving little in its wake. 1 use only.
Powers:
- Levitation: Armageddon can levitate off the ground at will. However, it isn’t a very fast form of transportation overall, and only useful to avoid horizontal attacks.
- You cannot comprehend the power: Armageddon has immense strength, easily capable of lifting a kaiju weighing in excess of 100,000 tons with one hand (Max lifting capacity: around 320,000 tons [though he can knock down opponents much heavier than that with ease]). His muscular limbs are able to propel him forward at incredible speeds (especially when quadruped), and he can leap to astounding heights.
- Eldritch properties: Armageddon is immune to most ailments, including but not limited to venom, paralysis, and disorientation. In addition, his strength cannot be sapped by any way, save for him tiring himself out. He is NOT, however, completely infallible; enough pain at once can cause him to lose concentration (albeit EXTREMELY briefly).
- Regen (disabled for matches): Being of otherworldly origins, Armageddon has nightmarishly efficient regenerative properties, normally able to heal from even just a limb or a stain on the floor.
- Power of the Rift: Armageddon has been gifted with eldritch powers thanks to Sauros' gifts. He can generate black holes that have numerous uses. They can be used to either teleport him a short distance around the arena, absorb projectiles, or suck enemies closer to Armageddon.
- Darkness falls: Whenever Armageddon enters an arena, the sky automatically becomes shrouded by a thunderstorm.
- Fell Pinions: Armageddon's armor had been completely obliterated due to the brawl. However, in exchange, the behemoth managed to absorb Conquest, and gained some of his power. Now, the abomination is able to sprout a pair of hideous wings. They appear similar to a bat's, but are deformed, with musculature and veins visible squirming and writhing along their length. Using his wings, Armageddon is now able to fly, eliminating his former disadvantage to flying opponents.
- Fearless: Being the harbinger of doom had made Armageddon hardened to fear, for the titan trully believes he is unstoppable.
Weakness: Armageddon's fearlessness can lead to him underestimating foes, especially heroes.
Themes: Intro: Minh's Death
Battle: Catastrophe