Post by berzerkgodzilla on Feb 12, 2012 22:42:25 GMT -5
Name: Mecha Kaigara Rex
Height: 100 Meters
Length: 200 Meters
Mass: 92,000 tons
Description: Has the same basic body design as Kaigara. However he has red armor outlined with silver in the chest regions, his head is quite different than K-rexes and has no horns what so ever. His shoulders are raised and squared and contain missiles and energy nets. On it's hips MKR has two squared packs which also fire missiles. On the under side of his arms are gatling gun like attachments and on the topside of his arms are squared packs with openings for the electric prongs and can segment for use of his chainsaws. On the spines located about midway down his back is a missile pack for seeker missiles. He also has a panel on his chest which can open to fire his Plasma Cannon.
Personality: As a controlled robot he has no personality. (However he is controlled by humans who control him from an extremely durbable bunker in located in his head. They are a group of virtuious soldiers who generally fight against monsters that cause damage to human cities or are generally evil. Now in the UCA they control Mecha Rex as more of a tactical fighter who generally uses weapons from afar before moving in.)
Attacks:
- Vibrational Ray: Mecha K-Rex can fire a powerful red beam from it's mouth. It does not deal any explosive damage and is not a good pushing weapon. However it does deal massive concussive damage as it batters the foe constantly with virbrational blasts.
- Underside Plasma Guns: Under it's hands Mecha K-Rex posses gatling gun like plasma beams which fire from the middle cannon of the guns. These are not very strong and generally are only irritating to larger monsters. (Comparable to Kiryu's Plasma Beam thingys)
- Missiles: Located it's hips and shoulders are missile launchers. These missiles are moderatly powerful and cause a good deal of pain to larger monsters. (Comparable to Kiryu's rockets only stronger)
- Seeker Missiles: Located on the center most "spine plate" these missiles seek out their target. (Like Kiryu's Seeker missiles in terms of strength.)
- Electric Net: Located above the missile launchers on his shoulders, he can fire nets to incapcitate a while delivering a shock.
- Plasma Shots: Located on it's wrists. Mecha K-Rex can fire extremely powerful Plamsm missiles at the opponent. These can send monsters flying. However he only has three in each wrist.
- Electric Prongs: On each wrist he can unsheath two prongs which is used to peirce opponent's and send a crippling shock throughout their body.
- Chainsaws: The packs on his wrists can seperate so that two purple chainsaws can come out. These cannot slice far into thicker skineed kaiju but do some pretty good armor/skin shredding.
Limited Attacks:
Plasma Grenade: Mecha K-Rex can Open up a panel on his chest to fire a incredibly powerful beam of energy. He can also increase the power by opening the panel and allowing enemy beams to hit and charge the beam
(Limited to twice per match)(Comparable to SMG Plasma Grenade.)
Powers:
- Flight: MKR can fly using jet boosters located all over his body, however during battle he merely hovers.
Strong Armor: His armor his heat resistant and powerful to crack
Weakness:
Sluggish: Due to all the armor and weapons it is quite sluggish and it is easy for fast opponents to take advantage
Internal Damage: MKR may be very good with dealing with outside damage but internal damage can be brutal, especially when dealing with lots of concussive force
Power Cells: MKR is powered by Solar rays and at night by a back up engine. However during the day the solar panels can be damaged and faulty, limiting his power source to the back up, which can only last and hour.
Height: 100 Meters
Length: 200 Meters
Mass: 92,000 tons
Description: Has the same basic body design as Kaigara. However he has red armor outlined with silver in the chest regions, his head is quite different than K-rexes and has no horns what so ever. His shoulders are raised and squared and contain missiles and energy nets. On it's hips MKR has two squared packs which also fire missiles. On the under side of his arms are gatling gun like attachments and on the topside of his arms are squared packs with openings for the electric prongs and can segment for use of his chainsaws. On the spines located about midway down his back is a missile pack for seeker missiles. He also has a panel on his chest which can open to fire his Plasma Cannon.
Personality: As a controlled robot he has no personality. (However he is controlled by humans who control him from an extremely durbable bunker in located in his head. They are a group of virtuious soldiers who generally fight against monsters that cause damage to human cities or are generally evil. Now in the UCA they control Mecha Rex as more of a tactical fighter who generally uses weapons from afar before moving in.)
Attacks:
- Vibrational Ray: Mecha K-Rex can fire a powerful red beam from it's mouth. It does not deal any explosive damage and is not a good pushing weapon. However it does deal massive concussive damage as it batters the foe constantly with virbrational blasts.
- Underside Plasma Guns: Under it's hands Mecha K-Rex posses gatling gun like plasma beams which fire from the middle cannon of the guns. These are not very strong and generally are only irritating to larger monsters. (Comparable to Kiryu's Plasma Beam thingys)
- Missiles: Located it's hips and shoulders are missile launchers. These missiles are moderatly powerful and cause a good deal of pain to larger monsters. (Comparable to Kiryu's rockets only stronger)
- Seeker Missiles: Located on the center most "spine plate" these missiles seek out their target. (Like Kiryu's Seeker missiles in terms of strength.)
- Electric Net: Located above the missile launchers on his shoulders, he can fire nets to incapcitate a while delivering a shock.
- Plasma Shots: Located on it's wrists. Mecha K-Rex can fire extremely powerful Plamsm missiles at the opponent. These can send monsters flying. However he only has three in each wrist.
- Electric Prongs: On each wrist he can unsheath two prongs which is used to peirce opponent's and send a crippling shock throughout their body.
- Chainsaws: The packs on his wrists can seperate so that two purple chainsaws can come out. These cannot slice far into thicker skineed kaiju but do some pretty good armor/skin shredding.
Limited Attacks:
Plasma Grenade: Mecha K-Rex can Open up a panel on his chest to fire a incredibly powerful beam of energy. He can also increase the power by opening the panel and allowing enemy beams to hit and charge the beam
(Limited to twice per match)(Comparable to SMG Plasma Grenade.)
Powers:
- Flight: MKR can fly using jet boosters located all over his body, however during battle he merely hovers.
Strong Armor: His armor his heat resistant and powerful to crack
Weakness:
Sluggish: Due to all the armor and weapons it is quite sluggish and it is easy for fast opponents to take advantage
Internal Damage: MKR may be very good with dealing with outside damage but internal damage can be brutal, especially when dealing with lots of concussive force
Power Cells: MKR is powered by Solar rays and at night by a back up engine. However during the day the solar panels can be damaged and faulty, limiting his power source to the back up, which can only last and hour.